GDM is designed to play a role in all aspects of the gaming product lifecycle, from development to operational management:
Development: The GDM-SDK is bundled with extensive utilities which allow developers to quickly connect peripheral devices and run test scripts to ensure device functionality. GDM gets developers up and running quickly, significantly reducing time-to-market.
Manufacture: GDM can be used together with automated test scripts to provide functional testing of a machine during build or QA. All machine functions can be fully tested/verified independently of the application.
Operation: GDM manages all device communications and maintains a detailed log of critical transaction/event information for debug and audit purposes. iSocket significantly improves operational performance and reduces the risk of machine failure.
Here’s just some of the devices supported by GDM:
GDM is licensed with each e2c gaming controller or gaming platform.
GDM is capable of adding support for almost any serial based peripheral or device, whether connected via a Smart Device Hub or via any standard system port. e2c is constantly adding new device types and support for customer specific devices. Let us know if you want anything new supported.
GDM works with e2c’s range of Smart Hubs and gaming IO boards, allowing GDM to communicate with legacy devices and proprietary interfaces/protocols. These include our feature-packed Cash Control smart hubs, gaming controller blades and industry leading gaming reel controllers.
|Vertical application bundles|
|Gaming Device Manager (GDM)||All gaming peripherals|
|Gaming Reel Control (GRC)||All gaming reels|
|Self-Service Solutions (S3)||Payment solutions|
|Smart Vending Manager (SVM)||Payment and MDB devices|
|iSocket UI||SDK/Developer interface|
|iSocket Enterprise Server||Server side remote management|
|Specification subject to change without notice. E&OE. All trademarks acknowledged and
respected. ©POINT Embedded Computing Limited.
iSocket Product brief (1.0)